Cinemachine
![]() | CinemachineOrbitalTransposerHeading Structure |
How the "forward" direction is defined. Orbital offset is in relation to the forward
direction.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)

[SerializableAttribute] [DocumentationSortingAttribute(6.2f, DocumentationSortingAttributeLevel.UserRef)] public struct Heading
JavaScript supports the use of structures, but not the declaration of new ones.
The CinemachineOrbitalTransposerHeading type exposes the following members.

Name | Description | |
---|---|---|
![]() | CinemachineOrbitalTransposerHeading | Constructor |

Name | Description | |
---|---|---|
![]() | m_HeadingBias | Additional Y rotation applied to the target heading.
When this value is 0, the camera will be placed behind the target |
![]() | m_HeadingDefinition | The method by which the 'default heading' is calculated if
recentering to target heading is enabled |
![]() | m_VelocityFilterStrength | Size of the velocity sampling window for target heading filter.
Used only if deriving heading from target's movement |
