CinemachineVirtualCamera.m_LookAt Field

Cinemachine

CinemachineVirtualCameram_LookAt Field

The object that the camera wants to look at (the Aim target). The Aim component of the CinemachineComponent pipeline will refer to this target and orient the vcam in accordance with rules and settings that are provided to it. If this is null, then the vcam's Transform orientation will be used.

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
[TooltipAttribute("The object that the camera wants to look at (the Aim target).  If this is null, then the vcam's Transform orientation will define the camera's orientation.")]
[NoSaveDuringPlayAttribute]
public Transform m_LookAt
var m_LookAt

Field Value

Type: Transform
See Also