CinemachineBlendListCamera.m_LookAt Field

Cinemachine

CinemachineBlendListCameram_LookAt Field

Default object for the camera children to look at (the aim target), if not specified in a child rig. May be empty

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
[TooltipAttribute("Default object for the camera children to look at (the aim target), if not specified in a child camera.  May be empty if all of the children define targets of their own.")]
[NoSaveDuringPlayAttribute]
public Transform m_LookAt
var m_LookAt

Field Value

Type: Transform
See Also