Cinemachine
CinemachineFreeLook Fields |
The CinemachineFreeLook type exposes the following members.
Fields
Name | Description | |
---|---|---|
CinemachineGUIDebuggerCallback | This is deprecated. It is here to support the soon-to-be-removed
Cinemachine Debugger in the Editor. (Inherited from CinemachineVirtualCameraBase.) | |
CreateRigOverride |
Override component pipeline creation.
This needs to be done by the editor to support Undo.
The override must do exactly the same thing as the CreatePipeline method in this class.
| |
DestroyRigOverride |
Override component pipeline destruction.
This needs to be done by the editor to support Undo.
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m_BindingMode | The coordinate space to use when interpreting the offset from the target | |
m_CommonLens | If enabled, this lens setting will apply to all three child rigs, otherwise the child rig lens settings will be used | |
m_ExcludedPropertiesInInspector | Inspector control - Use for hiding sections of the Inspector UI. (Inherited from CinemachineVirtualCameraBase.) | |
m_Follow | Object for the camera children wants to move with (the body target) | |
m_Heading | The definition of Forward. Camera will follow behind | |
m_Lens | Specifies the lens properties of this Virtual Camera.
This generally mirrors the Unity Camera's lens settings, and will be used to drive
the Unity camera when the vcam is active | |
m_LockStageInInspector | Inspector control - Use for enabling sections of the Inspector UI. (Inherited from CinemachineVirtualCameraBase.) | |
m_LookAt | Object for the camera children to look at (the aim target) | |
m_Orbits | The radius and height of the three orbiting rigs | |
m_Priority | The priority will determine which camera becomes active based on the
state of other cameras and this camera. Higher numbers have greater priority.
(Inherited from CinemachineVirtualCameraBase.) | |
m_RecenterToTargetHeading | Controls how automatic recentering of the X axis is accomplished | |
m_SplineCurvature | ||
m_XAxis | The Horizontal axis. Value is 0..359. This is passed on to the rigs' OrbitalTransposer component | |
m_YAxis | The Vertical axis. Value is 0..1. Chooses how to blend the child rigs | |
OnPostPipelineStage |
A delegate to hook into the state calculation pipeline.
Implementaion must be sure to call this after each pipeline stage, to allow
other services to hook into the pipeline.
See CinemachineCore.Stage.
(Inherited from CinemachineVirtualCameraBase.) |
See Also