UnityRectExtensions.Inflated Method

Cinemachine

UnityRectExtensionsInflated Method

Inflate a rect

Namespace:  Cinemachine.Utility
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public static Rect Inflated(
	this Rect r,
	Vector2 delta
)
Cinemachine.Utility.UnityRectExtensions.Inflated = function(r, delta);

Parameters

r
Type: Rect

[Missing <param name="r"/> documentation for "M:Cinemachine.Utility.UnityRectExtensions.Inflated(UnityEngine.Rect,UnityEngine.Vector2)"]

delta
Type: Vector2
x and y are added/subtracted fto/from the edges of the rect, inflating it in all directions

Return Value

Type: Rect
The inflated rect

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type Rect. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
See Also