UnityRectExtensions.Inflated Method
From Cinemachine
Cinemachine
![]() | UnityRectExtensionsInflated Method |
Inflate a rect
Namespace: Cinemachine.Utility
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
public static Rect Inflated( this Rect r, Vector2 delta )
Cinemachine.Utility.UnityRectExtensions.Inflated = function(r, delta);
Parameters
- r
- Type: Rect
[Missing <param name="r"/> documentation for "M:Cinemachine.Utility.UnityRectExtensions.Inflated(UnityEngine.Rect,UnityEngine.Vector2)"]
- delta
- Type: Vector2
x and y are added/subtracted fto/from the edges of the rect, inflating it in all directions
Return Value
Type: RectThe inflated rect
