Cinemachine
![]() | CinemachineBrainm_IgnoreTimeScale Field |
When enabled, the cameras will always respond in real-time to user input and damping,
even if the game is running in slow motion
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)

[TooltipAttribute("When enabled, the cameras will always respond in real-time to user input and damping, even if the game is running in slow motion")] public bool m_IgnoreTimeScale
var m_IgnoreTimeScale
Field Value
Type: Boolean