CinemachineBrain.m_IgnoreTimeScale Field

Cinemachine

CinemachineBrainm_IgnoreTimeScale Field

When enabled, the cameras will always respond in real-time to user input and damping, even if the game is running in slow motion

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
[TooltipAttribute("When enabled, the cameras will always respond in real-time to user input and damping, even if the game is running in slow motion")]
public bool m_IgnoreTimeScale
var m_IgnoreTimeScale

Field Value

Type: Boolean
See Also