Cinemachine
![]() | CinemachineClearShotm_ShowDebugText Field |
When enabled, the current camera and blend will be indicated in the game window, for debugging
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)

[TooltipAttribute("When enabled, the current child camera and blend will be indicated in the game window, for debugging")] [NoSaveDuringPlayAttribute] public bool m_ShowDebugText
var m_ShowDebugText
Field Value
Type: Boolean