Cinemachine
CinemachineVirtualCameraDestroyPipelineDelegate Delegate |
Override component pipeline destruction.
This needs to be done by the editor to support Undo.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public delegate void DestroyPipelineDelegate( GameObject pipeline )
function(pipeline);
Parameters
- pipeline
- Type: GameObject
See Also