CinemachineVirtualCamera.DestroyPipelineDelegate Delegate

Cinemachine

CinemachineVirtualCameraDestroyPipelineDelegate Delegate

Override component pipeline destruction. This needs to be done by the editor to support Undo.

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public delegate void DestroyPipelineDelegate(
	GameObject pipeline
)
function(pipeline);

Parameters

pipeline
Type: GameObject
See Also