CinemachineTransposer.GeTargetCameraPosition Method

Cinemachine

CinemachineTransposerGeTargetCameraPosition Method

Internal API for the Inspector Editor, so it can draw a marker at the target

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public Vector3 GeTargetCameraPosition(
	Vector3 worldUp
)
function GeTargetCameraPosition(worldUp);

Parameters

worldUp
Type: Vector3

[Missing <param name="worldUp"/> documentation for "M:Cinemachine.CinemachineTransposer.GeTargetCameraPosition(UnityEngine.Vector3)"]

Return Value

Type: Vector3

[Missing <returns> documentation for "M:Cinemachine.CinemachineTransposer.GeTargetCameraPosition(UnityEngine.Vector3)"]

See Also