Cinemachine
![]() | CinemachineGameWindowDebug Class |
Manages onscreen positions for Cinemachine debugging output
Inheritance HierarchyNamespace: Cinemachine.Utility
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntaxpublic class CinemachineGameWindowDebug
Cinemachine.Utility.CinemachineGameWindowDebug = function(); Type.createClass( 'Cinemachine.Utility.CinemachineGameWindowDebug');
The CinemachineGameWindowDebug type exposes the following members.
Constructors| Name | Description | |
|---|---|---|
![]() | CinemachineGameWindowDebug |
Methods| Name | Description | |
|---|---|---|
![]() ![]() | GetScreenPos | Reserve an on-screen rectangle for debugging output. |
![]() ![]() | ReleaseScreenPos | Release a screen rectangle previously obtained through GetScreenPos() |
See Also

