CinemachineGameWindowDebug Class
From Cinemachine
Cinemachine
![]() | CinemachineGameWindowDebug Class |
Manages onscreen positions for Cinemachine debugging output
Namespace: Cinemachine.Utility
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
public class CinemachineGameWindowDebug
Cinemachine.Utility.CinemachineGameWindowDebug = function(); Type.createClass( 'Cinemachine.Utility.CinemachineGameWindowDebug');
The CinemachineGameWindowDebug type exposes the following members.
| Name | Description | |
|---|---|---|
| CinemachineGameWindowDebug |
| Name | Description | |
|---|---|---|
| GetScreenPos | Reserve an on-screen rectangle for debugging output. | |
| ReleaseScreenPos | Release a screen rectangle previously obtained through GetScreenPos() |
