Cinemachine
CinemachineBrain Properties |
The CinemachineBrain type exposes the following members.
Properties
Name | Description | |
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ActiveBlend |
Get the current blend in progress. Returns null if none.
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ActiveVirtualCamera |
Get the current active virtual camera.
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CurrentCameraState |
The current state applied to the unity camera (may be the result of a blend)
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DefaultWorldUp | Get the default world up for the virtual cameras. | |
IsBlending |
Is there a blend in progress?
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OutputCamera |
Get the Unity Camera that is attached to this GameObject. This is the camera
that will be controlled by the brain.
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SoloCamera |
API for the Unity Editor.
Show this camera no matter what. This is static, and so affects all Cinemachine brains.
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See Also