CinemachineBrain Properties

Cinemachine

CinemachineBrain Properties

The CinemachineBrain type exposes the following members.

Properties
  NameDescription
Public propertyActiveBlend
Get the current blend in progress. Returns null if none.
Public propertyActiveVirtualCamera
Get the current active virtual camera.
Public propertyCurrentCameraState
The current state applied to the unity camera (may be the result of a blend)
Public propertyDefaultWorldUp
Get the default world up for the virtual cameras.
Public propertyIsBlending
Is there a blend in progress?
Public propertyOutputCamera
Get the Unity Camera that is attached to this GameObject. This is the camera that will be controlled by the brain.
Public propertyStatic memberSoloCamera
API for the Unity Editor. Show this camera no matter what. This is static, and so affects all Cinemachine brains.
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