Cinemachine
![]() | CinemachineColliderm_CollideAgainst Field |
The Unity layer mask against which the collider will raycast.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
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[HeaderAttribute("Obstacle Detection")] [TooltipAttribute("The Unity layer mask against which the collider will raycast")] public LayerMask m_CollideAgainst
var m_CollideAgainst
Field Value
Type: LayerMask