Cinemachine
CinemachineColliderm_CollideAgainst Field |
The Unity layer mask against which the collider will raycast.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
[HeaderAttribute("Obstacle Detection")] [TooltipAttribute("The Unity layer mask against which the collider will raycast")] public LayerMask m_CollideAgainst
var m_CollideAgainst
Field Value
Type: LayerMaskSee Also