CinemachineCollider.m_CollideAgainst Field

Cinemachine

CinemachineColliderm_CollideAgainst Field

The Unity layer mask against which the collider will raycast.

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
[HeaderAttribute("Obstacle Detection")]
[TooltipAttribute("The Unity layer mask against which the collider will raycast")]
public LayerMask m_CollideAgainst
var m_CollideAgainst

Field Value

Type: LayerMask
See Also