Cinemachine
CinemachineVirtualCameraUpdateCameraState Method |
Called by CinemachineCore at LateUpdate time
so the vcam can position itself and track its targets. This class will
invoke its pipeline and generate a CameraState for this frame.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public override void UpdateCameraState( Vector3 worldUp, float deltaTime )
function UpdateCameraState(worldUp, deltaTime);
Parameters
- worldUp
- Type: Vector3
[Missing <param name="worldUp"/> documentation for "M:Cinemachine.CinemachineVirtualCamera.UpdateCameraState(UnityEngine.Vector3,System.Single)"]
- deltaTime
- Type: SystemSingle
[Missing <param name="deltaTime"/> documentation for "M:Cinemachine.CinemachineVirtualCamera.UpdateCameraState(UnityEngine.Vector3,System.Single)"]
Implements
ICinemachineCameraUpdateCameraState(Vector3, Single)See Also