CinemachineVirtualCamera.UpdateCameraState Method

Cinemachine

CinemachineVirtualCameraUpdateCameraState Method

Called by CinemachineCore at LateUpdate time so the vcam can position itself and track its targets. This class will invoke its pipeline and generate a CameraState for this frame.

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public override void UpdateCameraState(
	Vector3 worldUp,
	float deltaTime
)
function UpdateCameraState(worldUp, deltaTime);

Parameters

worldUp
Type: Vector3

[Missing <param name="worldUp"/> documentation for "M:Cinemachine.CinemachineVirtualCamera.UpdateCameraState(UnityEngine.Vector3,System.Single)"]

deltaTime
Type: SystemSingle

[Missing <param name="deltaTime"/> documentation for "M:Cinemachine.CinemachineVirtualCamera.UpdateCameraState(UnityEngine.Vector3,System.Single)"]

Implements

ICinemachineCameraUpdateCameraState(Vector3, Single)
See Also