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An initial is a kind of pseudostate that represents the starting point in a region of a state machine. It has a single outgoing transition to the default state of the enclosing region, and has no incoming transitions. There can be one (and only one) initial state in any given region of a state machine. It is not itself a state but acts as a marker.
Procedure for creating initial state
In order to create InitialState,
Procedure for creating initial state from state
In order to create initial state with outgoing transition to selected object, use shortcut creation syntax.