Ultimate Replay Scripting Reference
DefaultReplayPreparerPrepareComponentForGameplay Method |
Prepare the specified component for gameplay mode.
Namespace: UltimateReplay.Core
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public virtual void PrepareComponentForGameplay( Component component )
Parameters
- component
- Type: Component
The component to prepare
See Also