Ultimate Replay Scripting Reference
| IReplaySerialize Interface |
This class should be implemented when you want to serialize custom replay data.
This sould really be an interface but it needs to be a class to be assignable in the inspector.
Namespace: UltimateReplay.Core
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
SyntaxC#
public interface IReplaySerialize
The IReplaySerialize type exposes the following members.
Methods| Name | Description | |
|---|---|---|
![]() | OnReplayDeserialize |
Called by the replay system when all replay state data should be deserialized.
|
![]() | OnReplaySerialize |
Called by the replay system when all replay state data should be serialized.
|
See Also