Ultimate Replay Scripting Reference
ReplayManagerStart Method |
Called by Unity.
Allows the active replay manager to initialize.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
![](SectionExpanded.png)
C#
public void Start()
![](SectionExpanded.png)