Ultimate Replay Scripting Reference
ReplayMemoryTarget Methods |
The ReplayMemoryTarget type exposes the following members.

Name | Description | |
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PrepareTarget |
Clears all state information for the current recording essentially restoring the memory target to its initial state.
(Overrides ReplayTargetPrepareTarget(ReplayTargetTask).) |
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RecordSnapshot |
Store a replay snapshot in the replay target.
If the new snapshot causes the internal buffer to 'overflow' then the recoding clip will be wrapped so that the recording duration is no more than recordSeconds.
(Overrides ReplayTargetRecordSnapshot(ReplaySnapshot).) |
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RestoreSnapshot |
Recall a snapshot from the replay target based on the specified replay offset.
(Overrides ReplayTargetRestoreSnapshot(Single).) |
