Ultimate Replay Scripting Reference
ReplayIgnoreAttribute Class |
Attach this attribute to a class that derives from ReplayBehaviour and the replay system will ignore it.
This is useful when you want to receive replay events but dont need to record any data.
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Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
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C#
public sealed class ReplayIgnoreAttribute : Attribute
The ReplayIgnoreAttribute type exposes the following members.
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Name | Description | |
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![]() | ReplayIgnoreAttribute | Initializes a new instance of the ReplayIgnoreAttribute class |
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