Ultimate Replay Scripting Reference
ReplayIgnoreAttribute Class |
Attach this attribute to a class that derives from ReplayBehaviour and the replay system will ignore it.
This is useful when you want to receive replay events but dont need to record any data.

Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)

C#
public sealed class ReplayIgnoreAttribute : Attribute
The ReplayIgnoreAttribute type exposes the following members.

Name | Description | |
---|---|---|
![]() | ReplayIgnoreAttribute | Initializes a new instance of the ReplayIgnoreAttribute class |
