Ultimate Replay Scripting Reference
| ReplayIgnoreAttribute Class |
Attach this attribute to a class that derives from ReplayBehaviour and the replay system will ignore it.
This is useful when you want to receive replay events but dont need to record any data.
Inheritance HierarchyNamespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
SyntaxC#
public sealed class ReplayIgnoreAttribute : Attribute
The ReplayIgnoreAttribute type exposes the following members.
Constructors| Name | Description | |
|---|---|---|
![]() | ReplayIgnoreAttribute | Initializes a new instance of the ReplayIgnoreAttribute class |
See Also