Ultimate Replay Scripting Reference
IReplayPreparerPrepareForGameplay Method |
Prepares the specified replay object for gameplay.
The implementing type should restore all game systems that affect the replay object so that the object is in its original state.
This method will be called for each replay object that must be prepared.
Namespace: UltimateReplay.Core
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
void PrepareForGameplay( ReplayObject replayObject )
Parameters
- replayObject
- Type: UltimateReplayReplayObject
The replay object to prepare
See Also