Ultimate Replay Scripting Reference
ReplayManagerReplayInstantiate Method |
Attempts to instantiate the specified prefab.
OnReplayInstantiate will be called if a listener has been registered otherwise default instantiation will be used.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static GameObject ReplayInstantiate( GameObject prefab, Vector3 position, Quaternion rotation )
Parameters
- prefab
- Type: GameObject
The prefab to instantiate - position
- Type: Vector3
The position to spawn the prefab at - rotation
- Type: Quaternion
The rotation to spawn the prefab with
Return Value
Type: GameObjectThe new instance of the specified prefab or null if an error occurred
See Also