Ultimate Replay Scripting Reference
ReplayObject Methods |
The ReplayObject type exposes the following members.
Methods
Name | Description | |
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Awake |
Called by Unity.
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OnDestroy |
Called by Unity.
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OnReplayDeserialize |
Called by the replay system when this ReplayObject should deserialize its replay data.
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OnReplaySerialize |
Called by the replay system when this ReplayObject should serialize its replay data.
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RebuildComponentList |
Forces the object to refresh its list of observed components.
Observed components are components which inherit from ReplayBehaviour and exist on either this game object or a child of this game object.
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See Also