Ultimate Replay Scripting Reference
ReplayStateReadState Method |
Read the specified amount of bytes as a new ReplayState.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public ReplayState ReadState( int bytes )
Parameters
- bytes
- Type: SystemInt32
The amount of bytes to read into the state
Return Value
Type: ReplayStateA new ReplayState containing the specified number of bytes
See Also