Ultimate Replay Scripting Reference
| DefaultReplayPreparer Class |
The default IReplayPreparer used by Ultimate Replay to prepare game objects for gameplay and playback.
Inheritance HierarchyNamespace: UltimateReplay.Core
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
SyntaxC#
public class DefaultReplayPreparer : IReplayPreparer
The DefaultReplayPreparer type exposes the following members.
Constructors| Name | Description | |
|---|---|---|
![]() | DefaultReplayPreparer | Initializes a new instance of the DefaultReplayPreparer class |
Methods| Name | Description | |
|---|---|---|
![]() | PrepareComponentForGameplay |
Prepare the specified component for gameplay mode.
|
![]() | PrepareComponentForPlayback |
Prepare the specified component for playback mode.
|
![]() | PrepareForGameplay |
Prepare the specified replay object for gameplay mode.
|
![]() | PrepareForPlayback |
Prepare the specified replay object for playback mode.
|
See Also