Ultimate Replay Scripting Reference
DefaultReplayPreparer Class |
The default IReplayPreparer used by Ultimate Replay to prepare game objects for gameplay and playback.
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Namespace: UltimateReplay.Core
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
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C#
public class DefaultReplayPreparer : IReplayPreparer
The DefaultReplayPreparer type exposes the following members.
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Name | Description | |
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![]() | DefaultReplayPreparer | Initializes a new instance of the DefaultReplayPreparer class |
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Name | Description | |
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![]() | PrepareComponentForGameplay |
Prepare the specified component for gameplay mode.
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![]() | PrepareComponentForPlayback |
Prepare the specified component for playback mode.
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![]() | PrepareForGameplay |
Prepare the specified replay object for gameplay mode.
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![]() | PrepareForPlayback |
Prepare the specified replay object for playback mode.
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