Ultimate Replay Scripting Reference
DefaultReplayPreparer Class |
The default IReplayPreparer used by Ultimate Replay to prepare game objects for gameplay and playback.
Inheritance Hierarchy
Namespace: UltimateReplay.Core
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class DefaultReplayPreparer : IReplayPreparer
The DefaultReplayPreparer type exposes the following members.
Constructors
Name | Description | |
---|---|---|
DefaultReplayPreparer | Initializes a new instance of the DefaultReplayPreparer class |
Methods
Name | Description | |
---|---|---|
PrepareComponentForGameplay |
Prepare the specified component for gameplay mode.
| |
PrepareComponentForPlayback |
Prepare the specified component for playback mode.
| |
PrepareForGameplay |
Prepare the specified replay object for gameplay mode.
| |
PrepareForPlayback |
Prepare the specified replay object for playback mode.
|
See Also