Ultimate Replay Scripting Reference
ReplayVariableCanInterpolate Method |
Returns true if the specified type can be interpolated by the replay system.
Namespace: UltimateReplay.Core
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static bool CanInterpolate( Type type )
Parameters
- type
- Type: SystemType
The system type to check for interpolation support
Return Value
Type: BooleanTrue if interpolation is supported or faluse if it is not
See Also