Ultimate Replay Scripting Reference
ReplayManagerSetPlaybackFrame Method |
Use this method to specify where in the replay sequence the playback should start.
If the offset does not lie within the bounds of the replay then the value will be clamped to represent either the start or end frame.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)

C#
public static void SetPlaybackFrame( float offset, PlaybackOrigin origin = PlaybackOrigin.Start )
Parameters
- offset
- Type: SystemSingle
The amount of time in seconds to offset the playback - origin (Optional)
- Type: UltimateReplayPlaybackOrigin
The playback node to take the offset from. If End is specified then the offset value will be used as a negative offset
