Ultimate Replay Scripting Reference
| ReplayControls Class |
Default replay controls used for demonstration and testing.
Uses legacy GUI for ui rendering.
Inheritance HierarchyNamespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
SyntaxC#
public class ReplayControls : MonoBehaviour
The ReplayControls type exposes the following members.
Constructors| Name | Description | |
|---|---|---|
![]() | ReplayControls | Initializes a new instance of the ReplayControls class |
Methods| Name | Description | |
|---|---|---|
![]() | Awake |
Called by Unity.
|
![]() | OnGUI |
Called by unity.
|
![]() | Start |
Called by Unity.
|
![]() | Update |
Called by Unity.
|
Fields| Name | Description | |
|---|---|---|
![]() | allowPlaybackFreeCam |
Should the free cam mode be enabled during playback.
|
![]() | flySpeed |
How fast the free cam can move around the scene.
|
![]() | lookSpeed |
How fast the free cam can look around the scene.
|
See Also
