Ultimate Replay Scripting Reference
ReplayStateReadByte Method |
Read a byte from the state.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
See Also
ReplayStateReadByte Method |
Namespace: UltimateReplay