ReplaySnapshot.RecordSnapshot Method

Ultimate Replay

ReplaySnapshotRecordSnapshot Method
Registers the specified replay state with this snapshot. The specified identity is used during playback to ensure that the replay objects receives the correct state to deserialize.

Namespace: UltimateReplay.Storage
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void RecordSnapshot(
	ReplayIdentity identity,
	ReplayState state
)

Parameters

identity
Type: UltimateReplay.CoreReplayIdentity
The identity of the object that was serialized
state
Type: UltimateReplayReplayState
The state data for the object
See Also