Ultimate Replay Scripting Reference
ReplayBehaviourReplayRecordEvent Method (ReplayEvents, ReplayState) |
Push an event to the replay system for recording.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void ReplayRecordEvent( ReplayEvents eventID, ReplayState state = null )
Parameters
- eventID
- Type: UltimateReplay.CoreReplayEvents
The event id to uniquley identify the event type - state (Optional)
- Type: UltimateReplayReplayState
The state data for the event or null if no state data is required
See Also