Ultimate Replay Scripting Reference
ReplayBehaviourReplaySerializeEvents Method |
Serializes all awaiting ReplayEvent to the state.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
protected virtual void ReplaySerializeEvents( ReplayState state )
Parameters
- state
- Type: UltimateReplayReplayState
The ReplayState to write the varaible data to
See Also