Ultimate Replay Scripting Reference
ReplaySnapshotRestoreSnapshot Method |
Attempts to recall the state information for the specified replay object identity.
If the identity does not exist in the scene then the return value will be null.
Namespace: UltimateReplay.Storage
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public ReplayState RestoreSnapshot( ReplayIdentity identity )
Parameters
- identity
- Type: UltimateReplay.CoreReplayIdentity
The identity of the object to deserialize
Return Value
Type: ReplayStateThe state information for the specified identity or null if the identity does not exist
See Also