Ultimate Replay Scripting Reference
ReplayBehaviourReset Method |
Called by Unity while in editor mode.
Allows the unique id to be generated when the script is attached to an object.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public virtual void Reset()
See Also