Ultimate Replay Scripting Reference
BitConverterNonAllocGetBytes Method (Byte, Single) |
Store a 32-bit float into the specified byte array.
Namespace: UltimateReplay.Util
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static void GetBytes( byte[] buffer, float value )
Parameters
- buffer
- Type: SystemByte
The buffer to store the float which must have a size of 4 or greated - value
- Type: SystemSingle
The float value to store
See Also