Ultimate Replay Scripting Reference
ReplayBehaviourReplayDeserializeEvents Method |
Deserializes all active ReplayEvent from the state and dispatches any events to the OnReplayEvent(ReplayEvent) handler.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
protected virtual void ReplayDeserializeEvents( ReplayState state )
Parameters
- state
- Type: UltimateReplayReplayState
The ReplayState to read the variable data from
See Also