Ultimate Replay Scripting Reference
ReplayStateReadFloatLowPrecision Method |
Attempts to read a low precision float.
You should only use this method when the value is relativley small (less than 65000).
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
See Also