Ultimate Replay Scripting Reference
ReplayAudio Methods |
The ReplayAudio type exposes the following members.

Name | Description | |
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Awake |
Called by Unity.
(Overrides ReplayBehaviourAwake.) |
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OnReplayEvent |
Called by the replay system when a replay event has occured.
(Overrides ReplayBehaviourOnReplayEvent(ReplayEvent).) |
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Play |
You should call this method as a replacement for AudioSource.Play as it will also record the time of the audio event so that it can be replayed later.
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