ReplayBehaviour.ReplayRecordEvent Method (Byte, ReplayState)

Ultimate Replay

ReplayBehaviourReplayRecordEvent Method (Byte, ReplayState)
Push an event to the replay system for recording.

Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void ReplayRecordEvent(
	byte eventID,
	ReplayState state = null
)

Parameters

eventID
Type: SystemByte
The event id to uniquley identify the event type
state (Optional)
Type: UltimateReplayReplayState
The state data for the event or null if no state data is required
See Also