ReplayState.EndRead Property

Ultimate Replay

ReplayStateEndRead Property
Returns true if the read pointer is at the end of the buffered data or false if there is still data to be read.

Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool EndRead { get; }

Property Value

Type: Boolean
See Also