ReplayVarAttribute.interpolate Field

Ultimate Replay

ReplayVarAttributeinterpolate Field
Should the value of the field be interpolated between frames or should the value snap to the exact frame value. Most built-in types support interpolation such as Byte and Single. Basic Unity types such as Vector2 and Color also support interpolation.

Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool interpolate

Field Value

Type: Boolean
See Also