Ultimate Replay Scripting Reference
ReplayVarAttributeinterpolate Field |
Should the value of the field be interpolated between frames or should the value snap to the exact frame value.
Most built-in types support interpolation such as Byte and Single. Basic Unity types such as Vector2 and Color also support interpolation.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)

