Ultimate Replay Scripting Reference
ReplayState Constructor |
Create an empty ReplayState that can be written to.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
![](SectionExpanded.png)
C#
public ReplayState()
![](SectionExpanded.png)
ReplayState Constructor |
Namespace: UltimateReplay
public ReplayState()