Ultimate Replay Scripting Reference
ReplayManagerDiscardRecording Method |
This method will throw away any recorded data and flush the replay target if necessary.
This method can be called at any time.
If the manager is currently recording then all previous data will be discarded and recording will continue.
If the manager is currently replaying then all replay data will be discarded and playback will stop.
Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static void DiscardRecording()
See Also