ReplayManager.recordFPS Field

Ultimate Replay

ReplayManagerrecordFPS Field
The target record framerate of the sampler. The higher this value the higher the memory consumption and cpu usage will be. You will need to fine tune this value to tradeoff performance or memory usage for replay accuracy.

Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public int recordFPS

Field Value

Type: Int32
See Also