Ultimate Replay Scripting Reference
ReplaySceneUnregisterReplayObject Method |
Unregisters a replay object from the replay system so that it will no longer be recorded for playback.
Typically all ReplayObject will auto un-register when they are destroyed so you will normally not need to un-register a replay object.
Namespace: UltimateReplay.Core
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public void UnregisterReplayObject( ReplayObject replayObject )
Parameters
- replayObject
- Type: UltimateReplayReplayObject
See Also