Ultimate Replay Scripting Reference
ReplayMemoryTargetDuration Property |
The amount of time in seconds that the recording lasts.
Usually this value will be equal to recordSeconds however it will take atleast the amount of recordSeconds to initially fill the buffer before it wraps around.
Namespace: UltimateReplay.Storage
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
See Also