ReplayManager.Target Property

Ultimate Replay

ReplayManagerTarget Property
The current replay target that is being used to store the replay data. By default, the replay target is ReplayMemoryTarget.

Namespace: UltimateReplay
Assembly: UltimateReplay (in UltimateReplay.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static ReplayTarget Target { get; set; }

Property Value

Type: ReplayTarget
See Also