The Nebula Device 3: Data Fields - Functions
The Nebula Device 3
- ObtainKeyboardCapture()
: Base::InputServerBase
- ObtainMouseCapture()
: Base::InputServerBase
- OnActivate()
: Graphics::GraphicsEntity
, BaseGameFeature::GlobalAttrsManager
, Game::Entity
, Graphics::ModelEntity
, Game::FeatureUnit
, Game::Manager
, Graphics::ActorEntity
, BaseGameFeature::CategoryManager
, Game::Property
, PhysicsFeature::MouseGripperProperty
, BaseGameFeature::EnvQueryManager
, PhysicsFeature::PhysicsProperty
- OnApply()
: PreShaders::GaussianBlur5x5FilterKernel
, PreShaders::BoxFilterKernel
- OnAttach()
: CoreGraphics::DisplayEventHandler
, CoreGraphics::RenderEventHandler
, Base::GamePadBase
, Base::KeyboardBase
, Base::MouseBase
, Input::InputHandler
, PreShaders::BoxFilterKernel
, PreShaders::GaussianBlur5x5FilterKernel
- OnAttachToCell()
: Graphics::GraphicsEntity
- OnAttachToModel()
: Models::ModelInstance
, Models::ModelNode
- OnAttachToModelInstance()
: Models::StateNodeInstance
, Models::TransformNodeInstance
, Models::ModelNodeInstance
, Models::CharacterNodeInstance
, Models::ParticleSystemNodeInstance
, Models::SkinShapeNodeInstance
- OnAttachToResource()
: Resources::DynamicMeshResourceLoader
, Resources::ResourceLoader
, Resources::ResourceSaver
- OnAttachToResourceManager()
: Resources::ResourceMapper
, Resources::SimpleResourceMapper
- OnAttachToServer()
: Graphics::Stage
, Graphics::View
- OnAttachToStage()
: Graphics::Cell
, Graphics::GraphicsEntity
- OnAttachToView()
: Graphics::CameraEntity
- OnBeginFrame()
: Base::KeyboardBase
, Base::MouseBase
, Input::InputHandler
, XInput::XInputGamePad
, BaseGameFeature::EntityManager
, Game::Entity
, Game::FeatureUnit
, Game::Manager
, Game::Property
, PhysicsFeature::MouseGripperProperty
- OnChar()
: Win32::Win32DisplayDevice
- OnCloseRequested()
: Win32::Win32DisplayDevice
- OnConfigureDisplay()
: App::AsyncRenderApplication
- OnConfigureDisplayDevice()
: App::RenderApplication
- OnCreateHandlers()
: AsyncHttp::AsyncHttpInterface
, Messaging::AsyncPort
, AsyncGraphics::AsyncGraphicsInterface
- OnCreateManagedResource()
: Resources::ResourceMapper
, Resources::SimpleResourceMapper
- OnDeactivate()
: Graphics::CameraEntity
, Graphics::GraphicsEntity
, Graphics::ModelEntity
, BaseGameFeature::CategoryManager
, BaseGameFeature::EntityManager
, BaseGameFeature::EnvEntityManager
, BaseGameFeature::EnvQueryManager
, Game::Entity
, Game::FeatureUnit
, Game::Manager
, Game::Property
, PhysicsFeature::MouseGripperProperty
, PhysicsFeature::PhysicsProperty
, Graphics::ActorEntity
- OnDetach()
: PreShaders::BoxFilterKernel
, PreShaders::GaussianBlur5x5FilterKernel
- OnDiscardManagedResource()
: Resources::ResourceMapper
, Resources::SimpleResourceMapper
- OnEndFrame()
: Input::InputHandler
, BaseGameFeature::EntityManager
, Game::FeatureUnit
, Game::Manager
- OnEvent()
: Base::KeyboardBase
, Base::MouseBase
, Input::InputHandler
- OnExecute()
: Scripting::Command
- OnFrame()
: AsyncGraphics::GraphicsServerProxy
, Graphics::GraphicsServer
, Base::InputServerBase
, Win32::Win32InputServer
, App::GameStateHandler
, BaseGameFeature::EnvQueryManager
, BaseGameFeature::FocusManager
, Game::FeatureUnit
, Game::GameServer
, Game::Manager
- OnGainActivity()
: Game::Entity
, Game::Property
- OnHide()
: Graphics::GraphicsEntity
- OnKeyDown()
: Win32::Win32DisplayDevice
- OnKeyUp()
: Win32::Win32DisplayDevice
- OnKillFocus()
: Win32::Win32DisplayDevice
- OnLoad()
: Game::Entity
, Game::FeatureUnit
, Game::Manager
, Game::Property
- OnLoadCancelled()
: Direct3D9::D3D9StreamTextureLoader
, CoreGraphics::StreamAnimationLoader
, CoreGraphics::StreamMeshLoader
, Models::StreamModelLoader
, Resources::ResourceLoader
- OnLoadRequested()
: CoreGraphics::CPUMemoryIndexBufferLoader
, CoreGraphics::CPUMemoryVertexBufferLoader
, Direct3D9::D3D9MemoryIndexBufferLoader
, Direct3D9::D3D9MemoryVertexBufferLoader
, Direct3D9::D3D9StreamShaderLoader
, Direct3D9::D3D9StreamTextureLoader
, CoreGraphics::StreamAnimationLoader
, CoreGraphics::StreamMeshLoader
, Models::StreamModelLoader
, Resources::DynamicMeshResourceLoader
, Resources::ResourceLoader
- OnLoseActivity()
: Game::Entity
, Game::Property
- OnLostDevice()
: Direct3D9::D3D9ShaderInstance
- OnMinimized()
: Win32::Win32DisplayDevice
- OnMouseButton()
: Win32::Win32DisplayDevice
- OnMouseMove()
: Win32::Win32DisplayDevice
- OnMouseWheel()
: Win32::Win32DisplayDevice
- OnMoveAfter()
: Game::Entity
, Game::Property
, PhysicsFeature::MouseGripperProperty
, PhysicsFeature::PhysicsProperty
- OnMoveBefore()
: Game::Entity
, Game::Property
, PhysicsFeature::MouseGripperProperty
- OnNotifyVisible()
: Models::ModelNodeInstance
, Models::ParticleSystemNodeInstance
, Models::ShapeNodeInstance
, Models::SkinShapeNodeInstance
- OnObtainCapture()
: Base::KeyboardBase
, Base::MouseBase
, Input::InputHandler
- OnPaint()
: Win32::Win32DisplayDevice
- OnPending()
: Direct3D9::D3D9StreamTextureLoader
, CoreGraphics::StreamAnimationLoader
, CoreGraphics::StreamMeshLoader
, Models::StreamModelLoader
, Resources::ResourceLoader
- OnPrepare()
: Resources::ResourceMapper
, Resources::SimpleResourceMapper
- OnProcessInput()
: App::AsyncRenderApplication
, App::AsyncViewerApplication
, App::RenderApplication
, App::ViewerApplication
- OnRegister()
: Scripting::Command
- OnReleaseCapture()
: Base::KeyboardBase
, Base::MouseBase
, Input::InputHandler
- OnRemove()
: CoreGraphics::DisplayEventHandler
, CoreGraphics::RenderEventHandler
, Input::InputHandler
- OnRemoveFromCell()
: Graphics::GraphicsEntity
- OnRemoveFromModel()
: Models::ModelInstance
, Models::ModelNode
- OnRemoveFromModelInstance()
: Models::ModelNodeInstance
, Models::CharacterNodeInstance
, Models::ParticleSystemNodeInstance
, Models::SkinShapeNodeInstance
, Models::StateNodeInstance
, Models::TransformNodeInstance
- OnRemoveFromResource()
: Resources::DynamicMeshResourceLoader
, Resources::ResourceLoader
, Resources::ResourceSaver
- OnRemoveFromResourceManager()
: Resources::ResourceMapper
, Resources::SimpleResourceMapper
- OnRemoveFromServer()
: Graphics::Stage
, Graphics::View
- OnRemoveFromStage()
: Graphics::Cell
, Graphics::GraphicsEntity
- OnRemoveFromView()
: Graphics::CameraEntity
- OnRender()
: Graphics::GraphicsEntity
, Game::Entity
, Game::Property
- OnRenderDebug()
: Graphics::GraphicsEntity
, Graphics::ModelEntity
, BaseGameFeature::EntityManager
, Game::Entity
, Game::FeatureUnit
, Game::Manager
, Game::Property
, PhysicsFeature::MouseGripperProperty
- OnRenderFrame()
: App::RenderApplication
, App::ViewerApplication
- OnReset()
: Base::GamePadBase
, Base::KeyboardBase
, Base::MouseBase
, Input::InputHandler
- OnResetDevice()
: Direct3D9::D3D9ShaderInstance
- OnRestored()
: Win32::Win32DisplayDevice
- OnSave()
: Base::StreamTextureSaverBase
, Direct3D9::D3D9StreamTextureSaver
, Resources::ResourceSaver
, BaseGameFeature::EntityManager
, Game::Entity
, Game::FeatureUnit
, Game::Manager
, Game::Property
- OnSetCursor()
: Win32::Win32DisplayDevice
- OnSetFocus()
: Win32::Win32DisplayDevice
- OnShow()
: Graphics::GraphicsEntity
- OnStart()
: BaseGameFeature::EntityManager
, Game::Entity
, Game::FeatureUnit
, Game::Manager
, Game::Property
- OnStateEnter()
: App::GameStateHandler
- OnStateLeave()
: App::GameStateHandler
- OnToggleFullscreenWindowed()
: Win32::Win32DisplayDevice
- OnTransformChanged()
: AsyncGraphics::CameraEntityProxy
, AsyncGraphics::GraphicsEntityProxy
, Graphics::CameraEntity
, Graphics::GraphicsEntity
, Graphics::ModelEntity
, Lighting::AbstractLightEntity
, Lighting::GlobalLightEntity
, Lighting::SpotLightEntity
- OnUnregister()
: Scripting::Command
- OnUpdate()
: Graphics::ActorEntity
, Graphics::GraphicsEntity
, Graphics::ModelEntity
, Resources::ResourceMapper
, Resources::SimpleResourceMapper
- OnUpdateFrame()
: App::AsyncRenderApplication
, App::AsyncViewerApplication
, App::RenderApplication
- Open()
: IO::ZipFileStream
, IO::ZipArchive
, Resources::SharedResourceServer
, Messaging::AsyncPort
, Messaging::Handler
, Net::TcpServer
, Models::ModelWriter
, Win32::Win32Socket
, Scripting::LuaServer
, Scripting::ScriptServer
, App::AsyncRenderApplication
, App::AsyncViewerApplication
, App::RenderApplication
, App::ViewerApplication
, Lighting::SM30LightServer
, AsyncGraphics::AsyncGraphicsHandler
, AsyncGraphics::AsyncGraphicsInterface
, AsyncGraphics::DisplayProxy
, Graphics::GraphicsServer
, AsyncGraphics::GraphicsServerProxy
, Base::DisplayDeviceBase
, Base::RenderDeviceBase
, Base::ShaderServerBase
, Base::ShapeRendererBase
, Base::TransformDeviceBase
, Direct3D9::D3D9RenderDevice
, Direct3D9::D3D9ShaderServer
, Direct3D9::D3D9ShapeRenderer
, CoreGraphics::VertexLayoutServer
, Win32::Win32DisplayDevice
, Frame::FrameServer
, Base::InputServerBase
, Win32::Win32InputServer
, Lighting::LightServerBase
, Lighting::SM30ShadowServer
, Models::BinaryModelReader
, Models::ModelReader
, Models::N2ModelReader
, Models::XmlModelReader
, Models::ModelServer
, Models::BinaryModelWriter
, Models::XmlModelWriter
, Models::VisResolver
, Resources::ResourceManager
, App::GameApplication
, BaseGameFeature::LoaderServer
, IO::XmlWriter
, Game::GameServer
, App::Application
, App::ConsoleApplication
, IO::Stream
, AsyncHttp::AsyncHttpInterface
, Core::CoreServer
, Http::HtmlPageWriter
, Http::HttpServer
, IO::BinaryReader
, IO::BinaryWriter
, IO::Console
, IO::ConsoleHandler
, IO::FileStream
, IO::MemoryStream
, IO::StreamReader
, IO::StreamWriter
, IO::XmlReader
- OpenDInputMouse()
: Win32::Win32InputServer
- OpenFile()
: Win32::Win32FSWrapper
- OpenProgressIndicator()
: BaseGameFeature::LoaderServer
- OpenWindow()
: Win32::Win32DisplayDevice
- operator *()
: Math::vector
, Math::float2
, Util::List< TYPE >::Iterator
- operator *=()
: Math::vector
, Math::float2
- operator bool()
: Util::List< TYPE >::Iterator
- operator delete()
: Util::Blob
, Util::String
, Win32::Win32Guid
- operator new()
: Util::Blob
, Util::String
, Win32::Win32Guid
- operator!=()
: Attr::Attribute
, Attr::AttrId
, Attr::BoolAttrId
, Attr::Float4AttrId
, Attr::FloatAttrId
, Attr::IntAttrId
, Attr::Matrix44AttrId
, Attr::StringAttrId
, IO::MediaType
, IO::URI
, Math::point
, Math::vector
, Math::float2
, Util::Array< TYPE >
, Util::Atom< TYPE >
, Util::Blob
, Util::FixedArray< TYPE >
, Util::FixedTable< TYPE >
, Util::KeyValuePair< KEYTYPE, VALUETYPE >
, Util::List< TYPE >::Iterator
, Util::Proxy< TYPE >
, Util::Queue< TYPE >
, Util::Stack< TYPE >
, Util::Variant
, CoreGraphics::DisplayMode
, Win32::Win32Guid
, Util::Variant
, Core::Rtti
, Util::FourCC
, Util::Atom< TYPE >
, Attr::Attribute
, Attr::GuidAttrId
, Attr::BlobAttrId
- operator+()
: Math::float2
, Math::point
, Math::vector
- operator++()
: Util::List< TYPE >::Iterator
- operator+=()
: Math::vector
, Util::String
, Math::point
, Math::float2
- operator-()
: Math::vector
, Math::float2
, Math::point
, Math::float2
- operator--()
: Util::List< TYPE >::Iterator
- operator-=()
: Math::point
, Math::vector
, Math::float2
- operator->()
: Util::List< TYPE >::Iterator
- operator<()
: Util::Proxy< TYPE >
, Attr::AttrId
, Util::Blob
, Win32::Win32IpAddress
, Util::Atom< TYPE >
, Util::KeyValuePair< KEYTYPE, VALUETYPE >
, Util::Proxy< TYPE >
, Util::Atom< TYPE >
, Util::FourCC
, Win32::Win32Guid
- operator<=()
: Util::Proxy< TYPE >
, Util::Blob
, Util::Atom< TYPE >
, Util::KeyValuePair< KEYTYPE, VALUETYPE >
, Util::Proxy< TYPE >
, Attr::AttrId
, Util::FourCC
, Win32::Win32Guid
- operator=()
: Attr::Attribute
, Util::Variant
, Attr::Attribute
, Util::Variant
, Attr::Attribute
, Util::Variant
, Util::KeyValuePair< KEYTYPE, VALUETYPE >
, Util::Atom< TYPE >
, Util::Variant
, Threading::SafePriorityQueue< PRITYPE, TYPE >
, Math::vector
, Util::Dictionary< KEYTYPE, VALUETYPE >
, Util::Variant
, Util::Stack< TYPE >
, Util::Variant
, Util::HashTable< KEYTYPE, VALUETYPE >
, Math::float2
, Attr::Attribute
, Util::Proxy< TYPE >
, Util::Variant
, Util::String
, Util::Variant
, Util::List< TYPE >
, Win32::Win32Guid
, Attr::Attribute
, Util::Variant
, Win32::Win32Guid
, Math::point
, Util::Variant
, Util::Atom< TYPE >
, Util::List< TYPE >::Iterator
, Util::Queue< TYPE >
, Util::Variant
, Util::FixedTable< TYPE >
, Util::Variant
, IO::MediaType
, Util::Variant
, Util::FixedArray< TYPE >
, Util::Variant
, Util::Blob
, IO::URI
, Threading::SafeQueue< TYPE >
, Util::Array< TYPE >
, Math::polar
- operator==()
: Util::Variant
, Util::Atom< TYPE >
, Attr::Float4AttrId
, Attr::Attribute
, Attr::GuidAttrId
, CoreGraphics::DisplayMode
, Util::Proxy< TYPE >
, Attr::BoolAttrId
, Attr::StringAttrId
, Attr::FloatAttrId
, Util::FixedTable< TYPE >
, Attr::Matrix44AttrId
, Attr::IntAttrId
, Math::float2
, Attr::Attribute
, Win32::Win32Guid
, Util::FixedArray< TYPE >
, Math::point
, Util::KeyValuePair< KEYTYPE, VALUETYPE >
, Math::vector
, Util::Array< TYPE >
, Util::Blob
, Attr::AttrId
, Attr::Attribute
, Messaging::Id
, Util::Variant
, Util::Stack< TYPE >
, Util::Variant
, Attr::Attribute
, Util::Variant
, Util::Proxy< TYPE >
, Util::Variant
, Attr::Attribute
, Util::Variant
, Attr::Attribute
, Util::List< TYPE >::Iterator
, Attr::Attribute
, Util::Atom< TYPE >
, Core::Rtti
, Util::Queue< TYPE >
, Util::Variant
, IO::URI
, Attr::BlobAttrId
, Win32::Win32IpAddress
, Util::FourCC
, IO::MediaType
- operator>()
: Win32::Win32IpAddress
, Util::Proxy< TYPE >
, Win32::Win32Guid
, Util::Blob
, Attr::AttrId
, Util::FourCC
, Util::Atom< TYPE >
, Util::Proxy< TYPE >
, Util::KeyValuePair< KEYTYPE, VALUETYPE >
- operator>=()
: Util::Proxy< TYPE >
, Util::Blob
, Util::KeyValuePair< KEYTYPE, VALUETYPE >
, Util::Atom< TYPE >
, Attr::AttrId
, Util::Atom< TYPE >
, Util::FourCC
, Util::Proxy< TYPE >
, Win32::Win32Guid
- operator[]()
: Util::HashTable< KEYTYPE, VALUETYPE >
, Util::Stack< TYPE >
, Util::SimpleTree< VALUETYPE >::Node
, Util::Dictionary< KEYTYPE, VALUETYPE >
, Util::SimpleTree< VALUETYPE >::Node
, Util::Dictionary< KEYTYPE, VALUETYPE >
, Util::FixedArray< TYPE >
, Util::Queue< TYPE >
, Util::Array< TYPE >
, Util::String
- origin()
: Math::point