The Nebula Device 3: Data Fields - Functions
The Nebula Device 3
- GameApplication()
: App::GameApplication
- GamePadBase()
: Base::GamePadBase
- GameServer()
: Game::GameServer
- GameStateHandler()
: App::GameStateHandler
- ge()
: Math::float2
- gen()
: Math::noise
- Generate()
: Win32::Win32Guid
- GenerateMipLevels()
: Base::RenderTargetBase
, Direct3D9::D3D9RenderTarget
- Get()
: Models::VisResolveContainer< TYPE >
- get_cartesian()
: Math::polar
- get_clipplanes()
: Math::bbox
- GetAbsMousePos()
: CoreGraphics::DisplayEvent
, Input::InputEvent
- GetAcceptedMessages()
: Messaging::Port
- GetAccess()
: Base::ResourceBase
- GetAccessMode()
: Attr::Attribute
, Attr::AttributeDefinitionBase
, Attr::AttrId
, IO::Stream
- GetAccessPattern()
: IO::Stream
- GetAccessType()
: CoreGraphics::VertexComponent
- GetActiveShaderInstance()
: Base::ShaderServerBase
- GetActiveVariation()
: Base::ShaderInstanceBase
- GetActivityDistance()
: Models::ParticleSystemNode
- GetAdapter()
: AsyncGraphics::DisplayProxy
, Base::DisplayDeviceBase
- GetAdapterInfo()
: AsyncGraphics::DisplayProxy
, Base::DisplayDeviceBase
, Direct3D9::D3D9DisplayDevice
- GetAddress()
: Win32::Win32Socket
, Net::TcpServer
- GetAllAssigns()
: IO::IoServer
- GetAllAttrIds()
: Attr::AttrId
- GetAllRegisteredUriSchemes()
: IO::IoServer
- GetAllShaderInstances()
: Base::ShaderBase
- GetAllShaders()
: Base::ShaderServerBase
- GetAnim()
: Models::CharacterNode
- GetAnimationMapping()
: Graphics::ActorEntity
- GetAnimClipScheduler()
: Graphics::ActorEntity
- GetAntiAliasQuality()
: AsyncGraphics::DisplayProxy
, Base::DisplayDeviceBase
, Base::RenderTargetBase
- GetAppName()
: App::Application
, Core::CoreServer
- GetArgName()
: Scripting::ArgsBlock
- GetArguments()
: Scripting::Command
- GetArgValue()
: Scripting::ArgsBlock
- GetAspect()
: AsyncGraphics::CameraEntityProxy
, Graphics::CameraEntity
- GetAspectRatio()
: CoreGraphics::DisplayMode
- GetAssign()
: IO::IoServer
- GetAtomTableSize()
: Util::Atom< TYPE >
- GetAttr()
: Attr::AttributeContainer
, Models::Model
, Models::ModelNode
, Game::Entity
- GetAttributes()
: Graphics::StageBuilder
- GetAttrId()
: Attr::Attribute
- GetAttrs()
: Models::ModelNode
, Attr::AttributeContainer
, IO::XmlReader
, Models::Model
- GetAttrTable()
: Game::Entity
- GetAttrTableRowIndex()
: Game::Entity
- GetAvailableDisplayModes()
: AsyncGraphics::DisplayProxy
, Base::DisplayDeviceBase
, Direct3D9::D3D9DisplayDevice
- GetAxisValue()
: Base::GamePadBase
- GetBackLightColor()
: Lighting::GlobalLightEntity
- GetBaseAnimation()
: Graphics::ActorEntity
- GetBaseAnimationDuration()
: Graphics::ActorEntity
- GetBaseClip()
: Graphics::ActorEntity
- GetBaseIndex()
: CoreGraphics::PrimitiveGroup
- GetBaseVertex()
: CoreGraphics::PrimitiveGroup
- GetBatchByIndex()
: Frame::FramePass
- GetBillboardOrientation()
: Models::ParticleSystemNode
- GetBinDirectory()
: Win32::Win32FSWrapper
- GetBlob()
: Attr::Attribute
, Attr::AttributeContainer
, Attr::AttributeTable
, Util::Variant
, Models::Model
, Models::ModelNode
, BaseGameFeature::GlobalAttrsManager
, Game::Entity
- GetBlobArray()
: Util::Variant
- GetBlobDefValue()
: Attr::AttrId
- GetBlocking()
: Win32::Win32Socket
- GetBool()
: Attr::Attribute
, Attr::AttributeContainer
, Attr::AttributeTable
, IO::XmlReader
, Util::CmdLineArgs
, Util::Variant
, Models::Model
, Models::ModelNode
, BaseGameFeature::UserProfile
, BaseGameFeature::GlobalAttrsManager
, Game::Entity
- GetBoolArray()
: Util::Variant
- GetBoolAtIndex()
: Util::CmdLineArgs
- GetBoolDefValue()
: Attr::AttrId
- GetBoundingBox()
: Util::QuadTree< TYPE >::Node
, CoreGraphics::PrimitiveGroup
, Graphics::Cell
, Models::Model
, Models::ModelNode
- GetBroadcast()
: Win32::Win32Socket
- GetByteSize()
: CoreGraphics::VertexComponent
- GetCameraEntity()
: Graphics::View
, Lighting::PSSMUtil
- GetCameraFocusEntity()
: BaseGameFeature::FocusManager
- GetCameraTransform()
: RenderUtil::MayaCameraUtil
- GetCastShadows()
: Lighting::AbstractLightEntity
- GetCategory()
: Game::Entity
- GetCategoryByIndex()
: BaseGameFeature::CategoryManager
- GetCategoryByName()
: BaseGameFeature::CategoryManager
- GetCell()
: Graphics::GraphicsEntity
- GetChar()
: CoreGraphics::DisplayEvent
, Input::InputEvent
- GetCharacter()
: Models::CharacterNodeInstance
, Models::CharacterNode
- GetCharacter3Set()
: Graphics::ActorEntity
- GetCharacterNode()
: Graphics::ActorEntity
- GetCharacterPointer()
: Graphics::ActorEntity
- GetCharacterSet()
: Models::CharacterNode
, Models::CharacterNodeInstance
- GetCharInput()
: Base::KeyboardBase
- GetChildCells()
: Graphics::Cell
- GetChildren()
: Models::ModelNode
, Models::ModelNodeInstance
- GetClassFourCC()
: Core::RefCounted
- GetClassName()
: Core::RefCounted
- GetClassRtti()
: Core::Factory
- GetClearColor()
: Base::RenderTargetBase
, Frame::FramePass
- GetClearDepth()
: Base::RenderTargetBase
, Frame::FramePass
- GetClearStencil()
: Base::RenderTargetBase
, Frame::FramePass
- GetClientAddress()
: Net::TcpClientConnection
- GetClientCount()
: Resources::ManagedResource
- GetClipAt()
: Models::CharacterNode
- GetClipDuration()
: Models::CharacterNode
- GetClipIndexByName()
: Models::CharacterNode
- GetCmdLineArgs()
: App::Application
- GetCmdName()
: Util::CmdLineArgs
- GetColor()
: Lighting::AbstractLightEntity
- GetColorBufferFormat()
: Base::RenderTargetBase
- GetColumnAccessMode()
: Attr::AttributeTable
- GetColumnFourCC()
: Attr::AttributeTable
- GetColumnId()
: Attr::AttributeTable
- GetColumnIndex()
: Attr::AttributeTable
- GetColumnName()
: Attr::AttributeTable
- GetColumnValueType()
: Attr::AttributeTable
- GetCommandByIndex()
: Scripting::ScriptServer
- GetCommandByName()
: Scripting::ScriptServer
- GetCompanyName()
: App::Application
, Core::CoreServer
- GetComponentAt()
: Base::VertexLayoutBase
- GetComponentByteOffset()
: Base::VertexLayoutBase
- GetContent()
: IO::XmlReader
- GetCoreId()
: Win32::Win32Thread
- GetCurrentAdapterDisplayMode()
: AsyncGraphics::DisplayProxy
, Base::DisplayDeviceBase
, Direct3D9::D3D9DisplayDevice
- GetCurrentNodeLineNumber()
: IO::XmlReader
- GetCurrentNodeName()
: IO::XmlReader
- GetCurrentNodePath()
: IO::XmlReader
- GetCurrentState()
: App::GameApplication
- GetCurrentStateHandler()
: App::GameApplication
- GetCurve()
: Models::ParticleSystemNode
- GetD3D9BaseTexture()
: Direct3D9::D3D9Texture
- GetD3D9CubeTexture()
: Direct3D9::D3D9Texture
- GetD3D9Effect()
: Direct3D9::D3D9Shader
, Direct3D9::D3D9ShaderInstance
, Direct3D9::D3D9ShaderVariation
- GetD3D9EffectPool()
: Direct3D9::D3D9ShaderServer
- GetD3D9IndexBuffer()
: Direct3D9::D3D9IndexBuffer
- GetD3D9Technique()
: Direct3D9::D3D9ShaderVariation
- GetD3D9Texture()
: Direct3D9::D3D9Texture
- GetD3D9VertexBuffer()
: Direct3D9::D3D9VertexBuffer
- GetD3D9VertexDeclaration()
: Direct3D9::D3D9VertexLayout
- GetD3D9VolumeTexture()
: Direct3D9::D3D9Texture
- GetDatabasePath()
: BaseGameFeature::UserProfile
- GetDay()
: Base::CalendarTimeBase
- GetDebugTextEnabled()
: BaseGameFeature::LoaderServer
- GetDefaultGamePad()
: Base::InputServerBase
- GetDefaultKeyboard()
: Base::InputServerBase
- GetDefaultMouse()
: Base::InputServerBase
- GetDefaultRenderTarget()
: Base::RenderDeviceBase
- GetDefaultValue()
: Attr::AttributeDefinitionBase
- GetDefaultView()
: Graphics::GraphicsServer
- GetDefaultViewProxy()
: AsyncGraphics::GraphicsServerProxy
- GetDeletedRowIndices()
: Attr::AttributeTable
- GetDependencies()
: Graphics::View
- GetDepth()
: Base::TextureBase
- GetDesc()
: Http::HttpRequestHandler
- GetDescription()
: CoreGraphics::AdapterInfo
- GetDeviceId()
: CoreGraphics::AdapterInfo
- GetDeviceName()
: CoreGraphics::AdapterInfo
- GetDirect3D()
: Direct3D9::D3D9RenderDevice
- GetDirect3DDevice()
: Direct3D9::D3D9RenderDevice
- GetDirEntries()
: IO::ZipDirEntry
- GetDisplayMode()
: AsyncGraphics::DisplayProxy
, Base::DisplayDeviceBase
- GetDistance()
: BaseGameFeature::MoveFollow
- GetDontLinger()
: Win32::Win32Socket
- GetDriverName()
: CoreGraphics::AdapterInfo
- GetDriverVersionHighPart()
: CoreGraphics::AdapterInfo
- GetDriverVersionLowPart()
: CoreGraphics::AdapterInfo
- GetEmissionDuration()
: Models::ParticleSystemNode
- GetEntities()
: Graphics::Cell
, Graphics::Stage
, BaseGameFeature::EntityManager
, GraphicsFeature::GetGraphicsEntities
- GetEntitiesByAttr()
: BaseGameFeature::EntityManager
- GetEntitiesByAttrs()
: BaseGameFeature::EntityManager
- GetEntitiesByType()
: Graphics::Cell
, Graphics::Stage
- GetEntitiesInActivityBubble()
: BaseGameFeature::EntityManager
- GetEntitiesInBox()
: BaseGameFeature::EnvQueryManager
- GetEntitiesInSphere()
: BaseGameFeature::EnvQueryManager
- GetEntity()
: Game::Property
- GetEntityByAttr()
: BaseGameFeature::EntityManager
- GetEntityByAttrs()
: BaseGameFeature::EntityManager
- GetEntityByUniqueId()
: BaseGameFeature::EntityManager
- GetEntityUnderMouse()
: BaseGameFeature::EnvQueryManager
- GetError()
: Scripting::Command
, Scripting::ScriptServer
- GetErrorCode()
: Win32::Win32Socket
- GetErrorString()
: Win32::Win32Socket
- GetEventCode()
: CoreGraphics::DisplayEvent
, CoreGraphics::RenderEvent
- GetFarHeight()
: AsyncGraphics::CameraEntityProxy
, Graphics::CameraEntity
- GetFarWidth()
: AsyncGraphics::CameraEntityProxy
, Graphics::CameraEntity
- GetFeatureBits()
: Base::ShaderServerBase
- GetFeatureMask()
: Base::ShaderVariationBase
- GetFileEntries()
: IO::ZipDirEntry
- GetFileExtension()
: Util::String
, Models::BinaryModelWriter
, Models::ModelWriter
, Models::XmlModelWriter
- GetFileSize()
: Win32::Win32FSWrapper
, IO::ZipFileEntry
- GetFileWriteTime()
: Win32::Win32FSWrapper
, IO::IoServer
- GetFloat()
: Attr::Attribute
, Attr::AttributeContainer
, Attr::AttributeTable
, IO::XmlReader
, Util::CmdLineArgs
, Util::Variant
, Models::Model
, Models::ModelNode
, BaseGameFeature::UserProfile
, BaseGameFeature::GlobalAttrsManager
, Game::Entity
- GetFloat4()
: Attr::Attribute
, Attr::AttributeContainer
, Attr::AttributeTable
, IO::XmlReader
, Util::CmdLineArgs
, Util::Variant
, Models::Model
, Models::ModelNode
, BaseGameFeature::UserProfile
, BaseGameFeature::GlobalAttrsManager
, Game::Entity
- GetFloat4Array()
: Util::Variant
- GetFloat4AtIndex()
: Util::CmdLineArgs
- GetFloat4DefValue()
: Attr::AttrId
- GetFloatArray()
: Util::Variant
- GetFloatAtIndex()
: Util::CmdLineArgs
- GetFloatDefValue()
: Attr::AttrId
- GetFocusEntity()
: BaseGameFeature::FocusManager
- GetFormat()
: Base::StreamTextureSaverBase
, CoreGraphics::VertexComponent
- GetFourCC()
: Attr::Attribute
, Attr::AttributeDefinitionBase
, Attr::AttrId
, Core::Rtti
- GetFov()
: AsyncGraphics::CameraEntityProxy
, Graphics::CameraEntity
- GetFragGroupIndex()
: Models::SkinShapeNode
- GetFragmentArray()
: Models::SkinShapeNode
- GetFrameCount()
: Graphics::GraphicsServer
- GetFramePassByIndex()
: Frame::FrameShader
- GetFramePassByName()
: Frame::FrameShader
- GetFrameShader()
: Graphics::View
- GetFrameShaderByName()
: Frame::FrameServer
- GetFrameShaderName()
: AsyncGraphics::ViewProxy
- GetFrameTime()
: App::AsyncRenderApplication
, App::RenderApplication
- GetFromURI()
: Interface::CopyFile
- GetGlobalBoundingBox()
: Graphics::GraphicsEntity
- GetGlobalLightShadowBufferTexture()
: Lighting::SM30ShadowServer
- GetGraphicsEntities()
: BaseGameFeature::EnvEntityManager
- GetGravity()
: Models::ParticleSystemNode
- GetGuid()
: Attr::Attribute
, Attr::AttributeContainer
, Attr::AttributeTable
, Util::Variant
, CoreGraphics::AdapterInfo
, Models::Model
, Models::ModelNode
, BaseGameFeature::GlobalAttrsManager
, Game::Entity
- GetGuidArray()
: Util::Variant
- GetGuidDefValue()
: Attr::AttrId
- GetHandlerAtIndex()
: Messaging::Port
- GetHandlerByIndex()
: IO::Console
- GetHeight()
: Base::RenderTargetBase
, Base::TextureBase
, CoreGraphics::DisplayMode
- GetHelp()
: Scripting::Command
- GetHighFrequencyVibrator()
: Base::GamePadBase
- GetHomeDirectory()
: Win32::Win32FSWrapper
- GetHorizontalRotation()
: GraphicsFeature::CameraOrbit
- GetHostAddr()
: Win32::Win32IpAddress
- GetHostByName()
: Win32::Win32IpAddress
- GetHostName()
: Win32::Win32IpAddress
- GetHour()
: Base::CalendarTimeBase
- GetHttpMethod()
: Http::HttpRequestReader
- GetHwnd()
: Win32::Win32DisplayDevice
- GetIconName()
: AsyncGraphics::DisplayProxy
, Base::DisplayDeviceBase
- GetIndexBuffer()
: Base::MeshBase
, Base::RenderDeviceBase
- GetIndexBufferDepth()
: CoreGraphics::CPUIndexBuffer
- GetIndexType()
: Base::IndexBufferBase
- GetInput()
: IO::Console
, IO::ConsoleHandler
, Win32::Win32ConsoleHandler
- GetInputFocusEntity()
: BaseGameFeature::FocusManager
- GetInstanceDataset()
: BaseGameFeature::CategoryManager::Category
- GetInstanceEntity()
: BaseGameFeature::CategoryManager
- GetInstances()
: Models::Model
- GetInstancesByAttr()
: BaseGameFeature::CategoryManager
- GetInstancesByAttrs()
: BaseGameFeature::CategoryManager
- GetInstanceTable()
: BaseGameFeature::CategoryManager
- GetInstanceTableName()
: BaseGameFeature::CategoryManager::Category
- GetInt()
: Attr::Attribute
, Attr::AttributeContainer
, Attr::AttributeTable
, IO::XmlReader
, Util::CmdLineArgs
, Util::Variant
, Models::Model
, Models::ModelNode
, BaseGameFeature::UserProfile
, BaseGameFeature::GlobalAttrsManager
, Game::Entity
- GetIntArray()
: Util::Variant
- GetIntAtIndex()
: Util::CmdLineArgs
- GetIntDefValue()
: Attr::AttrId
- GetInvLightProjTransform()
: Lighting::AbstractLightEntity
- GetInvModelTransform()
: Base::TransformDeviceBase
- GetInvModelViewTransform()
: Base::TransformDeviceBase
- GetInvProjTransform()
: Base::TransformDeviceBase
- GetInvTransform()
: Lighting::AbstractLightEntity
- GetInvViewTransform()
: Base::TransformDeviceBase
- GetJoint()
: Graphics::ActorEntity
, Models::CharacterNode
- GetJointIndex()
: Models::SkinShapeNode
- GetJointIndexByName()
: Graphics::ActorEntity
- GetJointMatrixByIndex()
: Graphics::ActorEntity
- GetJointMatrixByName()
: Graphics::ActorEntity
- GetJointPaletteSize()
: Models::SkinShapeNode
- GetKeepAlive()
: Win32::Win32Socket
- GetKey()
: CoreGraphics::DisplayEvent
, Input::InputEvent
- GetKeyboardCaptureHandler()
: Base::InputServerBase
- GetLastError()
: Win32::SysFunc
- GetLevelName()
: App::GameStateHandler
- GetLightDir()
: Lighting::PSSMUtil
- GetLightDirection()
: Lighting::GlobalLightEntity
- GetLightingMode()
: Frame::FrameBatch
- GetLightType()
: Lighting::AbstractLightEntity
- GetLinks()
: Graphics::GraphicsEntity
- GetLoader()
: Resources::Resource
- GetLocalBoundingBox()
: Graphics::GraphicsEntity
- GetLocalJointMatrix()
: Graphics::ActorEntity
- GetLocalLightShadowBufferTexture()
: Lighting::SM30ShadowServer
- GetLocalTime()
: Base::CalendarTimeBase
, Win32::Win32CalendarTime
- GetLocalTransform()
: Models::TransformNodeInstance
- GetLoop()
: Models::ParticleSystemNode
- GetLowFrequencyVibrator()
: Base::GamePadBase
- GetMainRenderTarget()
: Frame::FrameShader
- GetManagedAnimation()
: Models::CharacterNode
- GetManagedMesh()
: Models::ShapeNode
- GetMapperByResourceType()
: Resources::ResourceManager
- GetMaterialUnderMouse()
: BaseGameFeature::EnvQueryManager
- getmatrix()
: Math::transform44
- GetMatrix44()
: Attr::Attribute
, Attr::AttributeContainer
, Attr::AttributeTable
, IO::XmlReader
, Util::CmdLineArgs
, Util::Variant
, Models::Model
, Models::ModelNode
, BaseGameFeature::GlobalAttrsManager
, Game::Entity
- GetMatrix44Array()
: Util::Variant
- GetMatrix44AtIndex()
: Util::CmdLineArgs
- GetMatrix44DefValue()
: Attr::AttrId
- GetMaxMsgSize()
: Win32::Win32Socket
- GetMaxNumPlayers()
: Base::GamePadBase
- GetMaxProgressValue()
: BaseGameFeature::LoaderServer
- GetMaxScreenSpaceSize()
: Resources::ManagedResource
- GetMaxTriggerDistance()
: BaseGameFeature::EntityManager
- GetMediaType()
: IO::Stream
- GetMesh()
: Resources::ManagedMesh
- GetMethod()
: Http::HttpRequest
- GetMilliSecond()
: Base::CalendarTimeBase
- GetMinute()
: Base::CalendarTimeBase
- GetMipLevel()
: Base::StreamTextureSaverBase
- GetModel()
: Models::ManagedModel
, Models::ModelInstance
, Models::ModelNode
- GetModelEntity()
: Models::ModelInstance
- GetModelInstance()
: Graphics::ModelEntity
, Models::ModelNodeInstance
- GetModelNode()
: Models::ModelNodeInstance
- GetModelResId()
: Models::ModelReader
- GetModelResourceMapper()
: Models::ModelServer
- GetModelResourceState()
: Graphics::ModelEntity
- GetModelTransform()
: Base::TransformDeviceBase
, Models::TransformNodeInstance
- GetModelViewProjTransform()
: Base::TransformDeviceBase
- GetModelViewTransform()
: Base::TransformDeviceBase
- GetModifiedRowsExcludeNewAndDeletedRows()
: Attr::AttributeTable
- GetModifiedTracking()
: Attr::AttributeTable
- GetMonth()
: Base::CalendarTimeBase
- GetMountedZipArchives()
: IO::ZipFileSystem
- GetMouseButton()
: CoreGraphics::DisplayEvent
, Input::InputEvent
- GetMouseCaptureHandler()
: Base::InputServerBase
- GetMouseExcludeSet()
: BaseGameFeature::EnvQueryManager
- GetMouseMovement()
: Win32::Win32InputServer
- GetMousePos3d()
: BaseGameFeature::EnvQueryManager
- GetMovement()
: Base::MouseBase
, Win32::Win32Mouse
- GetMyThreadName()
: Win32::Win32Thread
- GetName()
: Frame::FramePass
, Win32::Win32Thread
, IO::Assign
, Attr::Attribute
, Attr::AttributeDefinitionBase
, Attr::AttrId
, Core::Rtti
, Http::HttpRequestHandler
, Win32::Win32Heap
, Messaging::AsyncPort
, Scripting::Command
, AsyncGraphics::ViewProxy
, Base::ShaderVariableBase
, Base::ShaderVariationBase
, Frame::FramePostEffect
, Frame::FrameShader
, Graphics::Stage
, Graphics::View
, Models::ModelNode
, BaseGameFeature::UserProfile
, BaseGameFeature::CategoryManager::Category
- GetNearHeight()
: AsyncGraphics::CameraEntityProxy
, Graphics::CameraEntity
- GetNearWidth()
: AsyncGraphics::CameraEntityProxy
, Graphics::CameraEntity
- GetNewColumnIndices()
: Attr::AttributeTable
- GetNewRowIndices()
: Attr::AttributeTable
- GetNodeFilter()
: Frame::FrameBatch
- GetNodeInstances()
: Models::ModelInstance
- GetNoDelay()
: Win32::Win32Socket
- GetNodes()
: Models::Model
- GetNormMousePos()
: CoreGraphics::DisplayEvent
, Input::InputEvent
- GetNumArgs()
: Scripting::ArgsBlock
, Util::CmdLineArgs
- GetNumArrayElements()
: Base::ShaderVariableBase
- GetNumBatches()
: Frame::FramePass
- GetNumberOfIndices()
: Resources::DynamicMeshResourceLoader
- GetNumberOfVertices()
: Resources::DynamicMeshResourceLoader
- GetNumCategories()
: BaseGameFeature::CategoryManager
- GetNumClips()
: Models::CharacterNode
- GetNumColorBuffers()
: Base::RenderTargetBase
- GetNumColumns()
: Attr::AttributeTable
- GetNumCommands()
: Scripting::ScriptServer
- GetNumComponents()
: Base::VertexLayoutBase
- GetNumEntitiesInHierarchy()
: Graphics::Cell
- GetNumEntitiesInHierarchyByType()
: Graphics::Cell
- GetNumEntitiesInHierarchyByTypeMask()
: Graphics::Cell
- GetNumFragments()
: Models::SkinShapeNode
- GetNumFramePasses()
: Frame::FrameShader
- GetNumHandlers()
: IO::Console
, Messaging::Port
- GetNumIndices()
: Base::IndexBufferBase
, CoreGraphics::PrimitiveGroup
- GetNumInstances()
: BaseGameFeature::CategoryManager
- GetNumJoints()
: Models::CharacterNode
- GetNumMipLevels()
: Base::TextureBase
- GetNumPasses()
: Base::ShaderVariationBase
- GetNumPostEffects()
: Frame::FrameShader
- GetNumPrimitiveGroups()
: Base::MeshBase
- GetNumPrimitives()
: CoreGraphics::PrimitiveGroup
- GetNumRenderTargets()
: Frame::FrameShader
- GetNumRows()
: Attr::AttributeTable
- GetNumSharedVariables()
: Base::ShaderServerBase
, Direct3D9::D3D9ShaderServer
- GetNumSkins()
: Models::CharacterNode
- GetNumStates()
: App::GameApplication
- GetNumVariables()
: Base::ShaderInstanceBase
, Frame::FrameBatch
, Frame::FramePostEffect
, Frame::FramePass
- GetNumVariations()
: Base::ShaderInstanceBase
, Models::CharacterNode
- GetNumVertices()
: CoreGraphics::PrimitiveGroup
, Base::VertexBufferBase
- GetObject()
: Util::Proxy< TYPE >
, Util::Variant
- GetObjectRefCount()
: Util::Proxy< TYPE >
- GetObtainFocus()
: GraphicsFeature::CameraFocus
, GraphicsFeature::InputFocus
- GetOptBool()
: IO::XmlReader
- GetOptFloat()
: IO::XmlReader
- GetOptFloat4()
: IO::XmlReader
- GetOptInt()
: IO::XmlReader
- GetOptMatrix44()
: IO::XmlReader
- GetOptString()
: IO::XmlReader
- GetOriginalShader()
: Base::ShaderInstanceBase
- GetOverlayAnimation()
: Graphics::ActorEntity
- GetOverlayAnimationDuration()
: Graphics::ActorEntity
- GetOverlayClip()
: Graphics::ActorEntity
- GetParent()
: Core::Rtti
, Models::ModelNode
, Models::ModelNodeInstance
- GetParentCell()
: Graphics::Cell
- GetParticleMesh()
: Models::ParticleSystemNode
- GetPassword()
: IO::ZipArchive
- GetPath()
: IO::Assign
- GetPhysicsEntity()
: PhysicsFeature::PhysicsProperty
- GetPixelFormat()
: Base::TextureBase
, CoreGraphics::DisplayMode
- GetPixelPosition()
: Base::MouseBase
- GetPlaceholderResourceId()
: Resources::ResourceMapper
- GetPlayerIndex()
: Base::GamePadBase
- GetPort()
: Win32::Win32IpAddress
, Http::HttpServer
- getposition()
: Math::transform44
- GetPosition()
: IO::MemoryStream
, IO::Stream
, IO::FileStream
, Models::TransformNode
, Models::TransformNodeInstance
, IO::ZipFileStream
- GetPostEffectByIndex()
: Frame::FrameShader
- GetPostEffectByName()
: Frame::FrameShader
- GetPreShaders()
: Base::ShaderInstanceBase
- GetPrimitiveGroup()
: Base::RenderDeviceBase
- GetPrimitiveGroupAtIndex()
: Base::MeshBase
- GetPrimitiveTopology()
: CoreGraphics::PrimitiveGroup
- GetPriority()
: Resources::ManagedResource
, Win32::Win32Thread
- GetProfileDirectory()
: BaseGameFeature::UserProfile
- GetProfileRootDirectory()
: BaseGameFeature::UserProfile
- GetProgressResource()
: BaseGameFeature::LoaderServer
- GetProgressText()
: BaseGameFeature::LoaderServer
- GetProjMapUvOffsetAndScale()
: Lighting::AbstractLightEntity
- GetProjTransform()
: Lighting::AbstractLightEntity
, Base::TransformDeviceBase
, Graphics::CameraEntity
, AsyncGraphics::CameraEntityProxy
- GetPSSMSplitDistances()
: Lighting::SM30ShadowServer
- GetPSSMSplitLightProjTransforms()
: Lighting::SM30ShadowServer
- GetPtr()
: Util::Blob
- GetReadWriteColumnIndices()
: Attr::AttributeTable
- GetRecvBufSize()
: Win32::Win32Socket
- GetRecvStream()
: Net::TcpClient
, Net::TcpClientConnection
- GetRefCount()
: Core::RefCounted
- GetRelativeDistanceChange()
: GraphicsFeature::CameraDistance
- GetRenderCount()
: Resources::ManagedResource
- GetRenderOldestFirst()
: Models::ParticleSystemNode
- GetRenderTarget()
: Graphics::View
, Frame::FramePass
, Frame::FramePostEffect
- GetRenderTargetByIndex()
: Frame::FrameShader
- GetRenderTargetByName()
: Frame::FrameShader
- GetRequestURI()
: Http::HttpRequestReader
- GetResolveRect()
: Base::RenderTargetBase
- GetResolveTexture()
: Base::RenderTargetBase
- GetResolveTextureHeight()
: Base::RenderTargetBase
- GetResolveTextureResourceId()
: Base::RenderTargetBase
- GetResolveTextureWidth()
: Base::RenderTargetBase
- GetResource()
: Resources::ResourceLoader
, Resources::ResourceSaver
, Resources::ManagedResource
- GetResourceId()
: Graphics::ModelEntity
, Resources::Resource
, Resources::ManagedResource
- GetResourceState()
: Models::ShapeNode
, Models::ModelNode
, Models::CharacterNode
, Models::Model
, Models::StateNode
- GetResourceType()
: Resources::ManagedResource
, Resources::SimpleResourceMapper
, Resources::ResourceMapper
- GetResponseContentStream()
: Http::HttpRequest
- GetResult()
: Interface::CopyFile
, Util::Crc
, Interface::IOMessage
- GetResults()
: Scripting::Command
- GetReturnCode()
: App::Application
- GetReUseAddr()
: Win32::Win32Socket
- GetRevision()
: CoreGraphics::AdapterInfo
- GetRGBCurve()
: Models::ParticleSystemNode
- GetRootCell()
: Graphics::Stage
- GetRootLocation()
: Http::HttpRequestHandler
- getrotate()
: Math::transform44
- GetRotate()
: Models::TransformNodeInstance
, Models::TransformNode
- GetRotatePivot()
: Models::TransformNode
- getrotatepivot()
: Math::transform44
- GetRotatePivot()
: Models::TransformNodeInstance
- GetRowUserData()
: Attr::AttributeTable
- GetSaveGame()
: App::GameStateHandler
- GetSaveGameDirectory()
: BaseGameFeature::UserProfile
- GetSaveGamePath()
: BaseGameFeature::UserProfile
- GetSaver()
: Resources::Resource
- getscale()
: Math::transform44
- GetScale()
: Models::TransformNode
, Models::TransformNodeInstance
- getscalepivot()
: Math::transform44
- GetScalePivot()
: Models::TransformNode
, Models::TransformNodeInstance
- GetScreenPosition()
: Base::MouseBase
- GetSecond()
: Base::CalendarTimeBase
- GetSemantic()
: Base::ShaderVariableBase
- GetSemanticIndex()
: CoreGraphics::VertexComponent
- GetSemanticName()
: CoreGraphics::VertexComponent
- GetSendBufSize()
: Win32::Win32Socket
- GetSendStream()
: Net::TcpClientConnection
, Net::TcpClient
- GetServerAddress()
: Net::TcpClient
- GetSetupMode()
: App::GameStateHandler
- GetShader()
: Frame::FrameBatch
, Frame::FramePass
, Frame::FramePostEffect
- GetShaderFeatures()
: Frame::FrameBatch
- GetShaderInstance()
: Models::StateNode
- GetShaderParamBindMode()
: Base::ShaderServerBase
- GetShaderVariable()
: Base::ShaderVariableInstanceBase
- GetShaderVariableInstance()
: Models::StateNodeInstance
- GetShadowBufferUvOffsetAndScale()
: Lighting::AbstractLightEntity
- GetSharedResources()
: Resources::SharedResourceServer
- GetSharedResourcesByType()
: Resources::SharedResourceServer
- GetSharedVariableByIndex()
: Base::ShaderServerBase
, Direct3D9::D3D9ShaderServer
- GetSharedVariableByName()
: Base::ShaderServerBase
, Direct3D9::D3D9ShaderServer
- GetSharedVariableBySemantic()
: Direct3D9::D3D9ShaderServer
, Base::ShaderServerBase
- GetSignature()
: CoreGraphics::VertexComponent
- GetSize()
: IO::ZipFileStream
, IO::Stream
, IO::MemoryStream
, IO::FileStream
- GetSkinIndexByName()
: Models::CharacterNode
- GetSkinInfoArray()
: Models::CharacterNode
- GetSkinInfoAt()
: Models::CharacterNode
- GetSkinList()
: Graphics::ActorEntity
- GetSockAddr()
: Win32::Win32IpAddress
- GetSortingMode()
: Frame::FrameBatch
- GetSplitDistances()
: Lighting::PSSMUtil
- GetSplitLightProjTransform()
: Lighting::PSSMUtil
- GetSplitLightProjTransforms()
: Lighting::PSSMUtil
- GetSplitLightTransform()
: Lighting::PSSMUtil
- GetSplitProjTransform()
: Lighting::PSSMUtil
- GetStackSize()
: Win32::Win32Thread
- GetStage()
: Graphics::View
, Graphics::GraphicsEntity
, Graphics::Cell
- GetStageBuilder()
: Graphics::Stage
- GetStageByName()
: Graphics::GraphicsServer
- GetStageName()
: AsyncGraphics::ViewProxy
- GetStageProxies()
: AsyncGraphics::GraphicsServerProxy
- GetStageProxy()
: AsyncGraphics::GraphicsEntityProxy
- GetStageProxyByName()
: AsyncGraphics::GraphicsServerProxy
- GetStages()
: Graphics::GraphicsServer
- GetState()
: Resources::ManagedResource
, Resources::Resource
, Resources::ResourceLoader
- GetStateHandlerAt()
: App::GameApplication
- GetStatus()
: Http::HttpRequest
- GetStream()
: IO::StreamWriter
, Interface::WriteStream
, Interface::ReadStream
, IO::StreamReader
, Base::StreamTextureSaverBase
- GetStreamByteOrder()
: IO::BinaryWriter
, IO::BinaryReader
- GetStreamClassByUriScheme()
: IO::IoServer
- GetString()
: Util::CmdLineArgs
, Attr::AttributeContainer
, BaseGameFeature::UserProfile
, Util::Variant
, Models::ModelNode
, BaseGameFeature::GlobalAttrsManager
, IO::XmlReader
, Models::Model
, Game::Entity
, Attr::AttributeTable
, Attr::AttributeContainer
, Attr::Attribute
- GetStringArray()
: Util::Variant
- GetStringAtIndex()
: Util::CmdLineArgs
- GetStringDefValue()
: Attr::AttrId
- GetSubSystemId()
: CoreGraphics::AdapterInfo
- GetSubType()
: IO::MediaType
- GetSyntax()
: Scripting::Command
- GetSystemTime()
: Win32::Win32CalendarTime
, Base::CalendarTimeBase
- GetTail()
: IO::URI
- GetTargetEntityId()
: BaseGameFeature::MoveFollow
- GetTempDirectory()
: Win32::Win32FSWrapper
- GetTemplateDataset()
: BaseGameFeature::CategoryManager::Category
- GetTemplateTable()
: BaseGameFeature::CategoryManager
- GetTemplateTableName()
: BaseGameFeature::CategoryManager::Category
- GetTexture()
: Resources::ManagedTexture
- GetThreadPriority()
: Messaging::AsyncPort
- GetThreadStackSize()
: Messaging::AsyncPort
- GetTicks()
: Win32::Win32Timer
- GetTime()
: Models::ModelInstance
, Graphics::GraphicsEntity
, App::AsyncRenderApplication
, Win32::Win32Timer
, App::RenderApplication
- GetToURI()
: Interface::CopyFile
- GetTransform()
: Graphics::GraphicsEntity
, Models::ModelInstance
, AsyncGraphics::GraphicsEntityProxy
- GetType()
: Frame::FrameBatch
, Base::TextureBase
, Util::Variant
, AsyncGraphics::GraphicsEntityProxy
, Graphics::GraphicsEntity
, Models::ModelNode
, Input::InputEvent
, Base::ShaderVariableBase
, IO::MediaType
- GetUniqueId()
: Game::Entity
- GetUpVector()
: BaseGameFeature::EnvQueryManager
- GetURI()
: IO::ZipArchive
, IO::Stream
, Interface::IOMessage
, Http::HttpRequest
- GetUsage()
: Base::ResourceBase
- GetUseCount()
: Resources::Resource
- GetUserDirectory()
: Win32::Win32FSWrapper
- GetUserProfile()
: BaseGameFeature::LoaderServer
- GetValue()
: Attr::Attribute
- GetValueType()
: Attr::AttributeDefinitionBase
, Attr::AttrId
, Attr::Attribute
- GetVariableByIndex()
: Frame::FrameBatch
, Frame::FramePass
, Base::ShaderInstanceBase
, Frame::FramePostEffect
- GetVariableByName()
: Base::ShaderInstanceBase
- GetVariableBySemantic()
: Base::ShaderInstanceBase
- GetVariationByFeatureMask()
: Base::ShaderInstanceBase
- GetVariationByIndex()
: Base::ShaderInstanceBase
- GetVariationIndexByName()
: Models::CharacterNode
- GetVariationJointsAt()
: Models::CharacterNode
- GetVariationNameAt()
: Models::CharacterNode
- GetVariationsUri()
: Models::CharacterNode
- GetVendorId()
: CoreGraphics::AdapterInfo
- GetVertexBuffer()
: Base::MeshBase
, Base::RenderDeviceBase
- GetVertexByteSize()
: Base::VertexLayoutBase
- GetVertexLayout()
: Base::VertexBufferBase
- GetVerticalRotation()
: GraphicsFeature::CameraOrbit
- GetViewByName()
: Graphics::GraphicsServer
- GetViewClass()
: AsyncGraphics::ViewProxy
- GetViewName()
: AsyncGraphics::CameraEntityProxy
- GetViewProjTransform()
: AsyncGraphics::CameraEntityProxy
, Base::TransformDeviceBase
, Graphics::CameraEntity
- GetViewProxies()
: AsyncGraphics::GraphicsServerProxy
- GetViewProxyByName()
: AsyncGraphics::GraphicsServerProxy
- GetViews()
: Graphics::GraphicsServer
- GetViewTransform()
: Base::TransformDeviceBase
, Graphics::CameraEntity
, AsyncGraphics::CameraEntityProxy
- GetVisibleModelNodeInstances()
: Models::ModelNode
, Models::VisResolver
- GetVisibleModelNodes()
: Models::VisResolver
- GetVisibleModels()
: Models::VisResolver
- GetWaitForMessages()
: Messaging::AsyncPort
- GetWeekday()
: Base::CalendarTimeBase
- GetWidth()
: CoreGraphics::DisplayMode
, Base::RenderTargetBase
, Base::TextureBase
- GetWindowTitle()
: Base::DisplayDeviceBase
- GetXPos()
: CoreGraphics::DisplayMode
- GetYear()
: Base::CalendarTimeBase
- GetYPos()
: CoreGraphics::DisplayMode
- GetZFar()
: AsyncGraphics::CameraEntityProxy
, Graphics::CameraEntity
- GetZNear()
: Graphics::CameraEntity
, AsyncGraphics::CameraEntityProxy
- GlobalAttrsManager()
: BaseGameFeature::GlobalAttrsManager
- GlobalLightEntity()
: Lighting::GlobalLightEntity
- GraphicsEntity()
: Graphics::GraphicsEntity
- GraphicsEntityProxy()
: AsyncGraphics::GraphicsEntityProxy
- GraphicsServer()
: Graphics::GraphicsServer
- GraphicsServerProxy()
: AsyncGraphics::GraphicsServerProxy
- gt()
: Math::float2
- GuidAttrId()
: Attr::GuidAttrId