Graphics Namespace Reference
Detailed Description
FIXME!This is the standard graphics property which adds visibility to a game entity.
NOTE: There are cases where the graphics property may depend on a physics property (for complex physics entities which require several graphics entities to render themselves). Thus it is recommended that physics properties are attached before graphics properties.
(C) 2007 Radon Labs GmbH
Data Structures | |
class | ActorEntity |
class | CameraEntity |
class | Cell |
class | GraphicsEntity |
class | GraphicsServer |
class | ModelEntity |
class | QuadtreeStageBuilder |
class | SimpleStageBuilder |
class | Stage |
class | StageBuilder |
class | View |