The Nebula Device 3: IO::Console Class Reference

The Nebula Device 3

IO::Console Class Reference

#include <console.h>

Inheritance diagram for IO::Console:

Core::RefCounted


Detailed Description

Nebula3's console, this is the central place for command- line-style communication with the user. By default, all output will just disappear unless console handlers are added. Console handlers are user-derivable objects which do something with the output and may provide text input.

(C) 2006 Radon Labs GmbH

Public Member Functions

 Console ()
 constructor
virtual ~Console ()
 destructor
void Open ()
 open the console
void Close ()
 close the console
bool IsOpen () const
 return true if currently open
void Update ()
 called per-frame
void AttachHandler (const Ptr< ConsoleHandler > &handler)
 attach a console handler to the console
void RemoveHandler (const Ptr< ConsoleHandler > &handler)
 remove a console handler from the console
SizeT GetNumHandlers () const
 get number of attached console handlers
const Ptr
< ConsoleHandler > & 
GetHandlerByIndex (IndexT i) const
 get attached console handler at index
bool HasInput () const
 return true if user input is available
Util::String GetInput () const
 get user input
void __cdecl Print (const char *fmt,...)
 print a formatted line (printf style)
void __cdecl Print (const char *fmt, va_list argList)
 print a formatted line (printf style)
void Print (const Util::String &s)
 print a string object
void __cdecl Error (const char *fmt,...)
 put an error message and cancel execution
void __cdecl Error (const char *fmt, va_list argList)
 put an error message and cancel execution
void __cdecl Warning (const char *fmt,...)
 put a warning message
void __cdecl Warning (const char *fmt, va_list argList)
 put a warning message
void __cdecl DebugOut (const char *fmt,...)
 print a debug-only message
void __cdecl DebugOut (const char *fmt, va_list argList)
 print a debug-only message
int GetRefCount () const
 get the current refcount
void AddRef ()
 increment refcount by one
void Release ()
 decrement refcount and destroy object if refcount is zero
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
const Util::StringGetClassName () const
 get the class name
Util::FourCC GetClassFourCC () const
 get the class FourCC code

Static Public Member Functions

static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

Member Function Documentation

int Core::RefCounted::GetRefCount (  )  const [inline, inherited]

get the current refcount

Return the current refcount of the object.

void Core::RefCounted::AddRef (  )  [inline, inherited]

increment refcount by one

Increment the refcount of the object.

void Core::RefCounted::Release (  )  [inline, inherited]

decrement refcount and destroy object if refcount is zero

Decrement the refcount and destroy object if refcount is zero.

const Util::String & Core::RefCounted::GetClassName (  )  const [inline, inherited]

get the class name

Get the class name of the object.

Util::FourCC Core::RefCounted::GetClassFourCC (  )  const [inline, inherited]

get the class FourCC code

Get the class FourCC of the object.

void Core::RefCounted::DumpRefCountingLeaks (  )  [static, inherited]

dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

This method should be called as the very last before an application exits.